For a Library.
My soul is like a book;
woken in the morning by the Jolly Postman
and nurtured in the loving arms of Enid,
amid the snows of Narnia.
Looking out into cold reality it saw
hope and endless possibility;
because it found Charlie’s golden ticket and
saw the green world through the eyes of Mole
on that first Spring morning.
Like Bilbo it rushed out without a clean hanky
and made windows with Stig out of jam-jars,
but always came home for tea at Mister Tom’s
because it had a place to belong.
I’m back from another LARP adventure – bruised, mud-splattered, thorn-stung and still wiping various colours of face paint from my eyes; but guess what? I’m loving it.
This LARP business is fast becoming an obsession for me. When I first dipped my proverbial toe into the world of Durholme and its surrounding environs it was an incredibly strange experience. Though it was definitely entertaining I still felt overwhelmed by and separate from the action, like a cinema-goer who’s wandered through the invisible barrier of the screen. At first all I could do was gawp. Now I’m finding my feet and getting into it a little bit more, I can honestly say there’s nothing quite like LARP for filling your Saturdays.
Two weeks ago Sable returned to Durholme and went on an expedition into the surrounding area of Rovac, in which she met the True Elves of the Hidden Valley, helped to free them from the tyranny of invading dwarves and tried her best not to get killed. Climbing up and down the wooded hills surrounding Durham, I must admit I was impressed by the system; a huge crowd of extras playing NPCs or ‘non-player characters’, who did their bit and then quickly ran on ahead to the next designated encounter spot, then changed character completely. The thought and depth which is ploughed into the game behind the scenes is staggering. Thus I was overjoyed when I arrived this morning to be told that I was to be part of the ‘monster’ crew and playing an NPC.